# Doom config file # Format: # variable value # System settings process_affinity_mask 0 # Misc settings default_compatibility_level -1 realtic_clock_rate 100 max_player_corpse 32 flashing_hom 0 demo_insurance 2 endoom_mode 0x7 level_precache 0 demo_smoothturns 0 demo_smoothturnsfactor 6 # Files wadfile_1 "" wadfile_2 "" dehfile_1 "notransl.deh" dehfile_2 "" # Game settings default_skill 4 weapon_recoil 0 doom_weapon_toggles 1 player_bobbing 1 monsters_remember 0 monster_infighting 0 monster_backing 0 monster_avoid_hazards 0 monkeys 0 monster_friction 1 help_friends 0 allow_pushers 1 variable_friction 1 player_helpers 0 friend_distance 128 dog_jumping 1 sts_always_red 1 sts_pct_always_gray 0 sts_traditional_keys 1 show_messages 1 autorun 0 # Compatibility settings comp_zombie 1 comp_infcheat 1 comp_stairs 1 comp_telefrag 1 comp_dropoff 1 comp_falloff 1 comp_staylift 1 comp_doorstuck 1 comp_pursuit 1 comp_vile 1 comp_pain 1 comp_skull 1 comp_blazing 0 comp_doorlight 0 comp_god 1 comp_skymap 1 comp_floors 1 comp_model 1 comp_zerotags 1 comp_moveblock 1 comp_sound 1 comp_666 1 comp_soul 1 comp_maskedanim 0 # PrBoom-plus compatibility settings comp_ouchface 1 comp_maxhealth 1 comp_translucency 1 # Sound settings snd_pcspeaker 0 sound_card -1 music_card -1 pitched_sounds 0 samplerate 22050 sfx_volume 10 music_volume 6 mus_pause_opt 2 snd_channels 32 # Video settings videomode "8bit" screen_width 320 screen_height 200 use_fullscreen 1 use_doublebuffer 1 translucency 1 tran_filter_pct 66 screenblocks 10 usegamma 0 uncapped_framerate 0 filter_wall 1 filter_floor 1 filter_sprite 1 filter_z 1 filter_patch 1 filter_threshold 49152 sprite_edges 0 patch_edges 0 # OpenGL settings gl_nearclip 5 gl_colorbuffer_bits 16 gl_depthbuffer_bits 16 gl_tex_filter_string "GL_LINEAR" gl_texture_filter_anisotropic 1 gl_tex_format_string "GL_RGB5_A1" gl_drawskys 1 gl_sortsprites 1 gl_use_paletted_texture 0 gl_use_shared_texture_palette 0 gl_sprite_offset 0 # Mouse settings use_mouse 1 mouse_sensitivity_horiz 15 mouse_sensitivity_vert 0 mouseb_fire 0 mouseb_strafe 2 mouseb_forward -1 # Key bindings key_right 0x61 key_left 0x60 key_up 0x65 key_down 0x73 key_menu_right 0xae key_menu_left 0xac key_menu_up 0xad key_menu_down 0xaf key_menu_backspace 0x7f key_menu_escape 0x1b key_menu_enter 0xd key_setup 0x0 key_strafeleft 0x77 key_straferight 0x64 key_fire 0x0 key_use 0x9d key_strafe 0x60 key_speed 0x20 key_savegame 0xbc key_loadgame 0xbd key_soundvolume 0xbe key_hud 0x135 key_quicksave 0xc0 key_endgame 0xc1 key_messages 0xc2 key_quickload 0xc3 key_quit 0x71 key_gamma 0xd7 key_spy 0xd8 key_pause 0xff key_autorun 0x0 key_chat 0x74 key_backspace 0x78 key_enter 0xb8 key_map 0x9 key_map_right 0xae key_map_left 0xac key_map_up 0xad key_map_down 0xaf key_map_zoomin 0x3d key_map_zoomout 0x2d key_map_gobig 0x30 key_map_follow 0x66 key_map_mark 0x6d key_map_clear 0x63 key_map_grid 0x67 key_map_rotate 0x0 key_map_overlay 0x0 key_reverse 0xc8 key_zoomin 0x3d key_zoomout 0x2d key_chatplayer1 0x67 key_chatplayer2 0x69 key_chatplayer3 0x62 key_chatplayer4 0x72 key_weapontoggle 0x0 key_weapon1 0x31 key_weapon2 0x32 key_weapon3 0x33 key_weapon4 0x34 key_weapon5 0x35 key_weapon6 0x36 key_weapon7 0x37 key_weapon8 0x38 key_weapon9 0x33 key_screenshot 0xbf # Joystick settings use_joystick 0 joy_left 0 joy_right 0 joy_up 0 joy_down 0 joyb_fire 0 joyb_strafe 1 joyb_speed 2 joyb_use 3 # Chat macros chatmacro0 "No" chatmacro1 "I'm ready to kick butt!" chatmacro2 "I'm OK." chatmacro3 "I'm not looking too good!" chatmacro4 "Help!" chatmacro5 "You suck!" chatmacro6 "Next time, scumbag..." chatmacro7 "Come here!" chatmacro8 "I'll take care of it." chatmacro9 "Yes" # Automap settings mapcolor_back 0xf7 mapcolor_grid 0x68 mapcolor_wall 0xb0 mapcolor_fchg 0x40 mapcolor_cchg 0xe7 mapcolor_clsd 0xe7 mapcolor_rkey 0x0 mapcolor_bkey 0x0 mapcolor_ykey 0x0 mapcolor_rdor 0xe7 mapcolor_bdor 0xe7 mapcolor_ydor 0xe7 mapcolor_tele 0x0 mapcolor_secr 0x0 mapcolor_exit 0x0 mapcolor_unsn 0x0 mapcolor_flat 0x5f mapcolor_sprt 0x70 mapcolor_item 0x0 mapcolor_hair 0x5f mapcolor_sngl 0xd0 mapcolor_me 0xd0 mapcolor_enemy 0x0 mapcolor_frnd 0x5f map_secret_after 1 map_point_coord 0 automapmode 0x0 # Heads-up display settings hudcolor_titl 6 hudcolor_xyco 6 hudcolor_mesg 6 hudcolor_chat 6 hudcolor_list 6 hud_msg_lines 1 hud_list_bgon 0 hud_distributed 0 health_red 25 health_yellow 50 health_green 100 armor_red 25 armor_yellow 50 armor_green 100 ammo_red 25 ammo_yellow 50 hud_active 0 hud_displayed 0 hud_nosecrets 0 # Prboom-plus key bindings key_speedup 0x0 key_speeddown 0x0 key_speeddefault 0x0 speed_step 0 key_demo_jointogame 0x0 key_demo_nextlevel 0xd1 key_demo_endlevel 0x130 key_walkcamera 0xd2 # Prboom-plus heads-up display settings hudadd_gamespeed 0 hudadd_leveltime 1 hudadd_demotime 0 hudadd_secretarea 0 hudadd_smarttotals 1 hudadd_demoprogressbar 0 # Prboom-plus mouse settings mouse_acceleration 0 mouse_sensitivity_mlook 10 mouse_doubleclick_as_use 1 # Prboom-plus demos settings demo_overwriteexisting 1 # Prboom-plus game settings movement_strafe50 0 movement_strafe50onturns 0 # Prboom-plus misc settings misc_fastexit 0 # Prboom-plus video settings sdl_videodriver "default" palette_ondamage 1 palette_onbonus 1 palette_onpowers 1 render_wipescreen 1 render_screen_multiply 1 render_interlaced_scanning 0 render_precise 1 # Prboom-plus OpenGL settings gl_compatibility 0 render_detailedwalls 0 render_detailedflats 0 render_multisampling 0 render_fov 90 gl_spriteclip 0 movement_mouselook 1 movement_maxviewpitch 90 movement_mouseinvert 0 render_paperitems 1 test_voodoo 0 gl_boom_colormaps 1 gl_texture_usehires 0 gl_patch_usehires 0 gl_hires_override_pwads 0 gl_texture_hires_dir "" gl_motionblur 0 gl_motionblur_minspeed "64.1" gl_motionblur_att_a "55.0" gl_motionblur_att_b "1.8" gl_motionblur_att_c "0.9" gl_invul_bw_method 0 gl_lightmode 0 gl_light_ambient 20 useglgamma 6 # Prboom-plus emulation settings overrun_spechit_warn 0 overrun_spechit_emulate 1 overrun_reject_warn 0 overrun_reject_emulate 1 overrun_intercept_warn 0 overrun_intercept_emulate 1 overrun_playeringame_warn 0 overrun_playeringame_emulate 1 # Prboom-plus 'bad' compatibility settings comperr_zerotag 0 comperr_passuse 0 comperr_hangsolid 0 # Prboom-plus launcher settings launcher_enable 0 launcher_history0 "doom2.wad" launcher_history1 "doom.wad" launcher_history2 "doom2.wad|D:\DOOM\doom2.wad" launcher_history3 "" launcher_history4 "" launcher_history5 "" launcher_history6 "" launcher_history7 "" launcher_history8 "" launcher_history9 "" # Prboom-plus demo patterns list. Put your patterns here demo_patterns_mask "demo_pattern" demo_pattern0 "DOOM 2: Hell on Earth/((lv)|(nm)|(pa)|(ty))\d\d.\d\d\d\.lmp/doom2.wad" demo_pattern1 "DOOM 2: Plutonia Experiment/p(c|f|l|n|p|r|s|t)\d\d.\d\d\d\.lmp/doom2.wad|plutonia.wad" demo_pattern2 "DOOM 2: TNT - Evilution/((e(c|f|v|p|r|s|t))|(tn))\d\d.\d\d\d\.lmp/doom2.wad|tnt.wad" demo_pattern3 "The Ultimate DOOM/(((e|f|n|p|r|t|u)\dm\d)|(n\ds\d)).\d\d\d\.lmp/doom.wad" demo_pattern4 "Alien Vendetta/a(c|f|n|p|r|s|t|v)\d\d.\d\d\d\.lmp/doom2.wad|av.wad|av.deh" demo_pattern5 "Requiem/r(c|f|n|p|q|r|s|t)\d\d.\d\d\d\.lmp/doom2.wad|requiem.wad|req21fix.wad|reqmus.wad" demo_pattern6 "Hell Revealed/h(c|e|f|n|p|r|s|t)\d\d.\d\d\d\.lmp/doom2.wad|hr.wad|hrmus.wad" demo_pattern7 "Memento Mori/mm\d\d.\d\d\d\.lmp/doom2.wad|mm.wad|mmmus.wad" demo_pattern8 "Memento Mori 2/m2\d\d.\d\d\d\.lmp/doom2.wad|mm2.wad|mm2mus.wad" # Weapon preferences weapon_choice_1 6 weapon_choice_2 9 weapon_choice_3 4 weapon_choice_4 3 weapon_choice_5 2 weapon_choice_6 8 weapon_choice_7 5 weapon_choice_8 7 weapon_choice_9 1 # Music mus_e1m1 "e1m1.mp3" mus_e1m2 "e1m2.mp3" mus_e1m3 "e1m3.mp3" mus_e1m4 "e1m4.mp3" mus_e1m5 "e1m5.mp3" mus_e1m6 "e1m6.mp3" mus_e1m7 "e1m7.mp3" mus_e1m8 "e1m8.mp3" mus_e1m9 "e1m9.mp3" mus_e2m1 "e2m1.mp3" mus_e2m2 "e2m2.mp3" mus_e2m3 "e2m3.mp3" mus_e2m4 "e2m4.mp3" mus_e2m5 "e1m7.mp3" mus_e2m6 "e2m6.mp3" mus_e2m7 "e2m7.mp3" mus_e2m8 "e2m8.mp3" mus_e2m9 "e3m1.mp3" mus_e3m1 "e3m1.mp3" mus_e3m2 "e3m2.mp3" mus_e3m3 "e3m3.mp3" mus_e3m4 "e1m8.mp3" mus_e3m5 "e1m7.mp3" mus_e3m6 "e1m6.mp3" mus_e3m7 "e2m7.mp3" mus_e3m8 "e3m8.mp3" mus_e3m9 "e1m9.mp3" mus_inter "e2m3.mp3" mus_intro "intro.mp3" mus_bunny "bunny.mp3" mus_victor "victor.mp3" mus_introa "intro.mp3" mus_runnin "runnin.mp3" mus_stalks "stalks.mp3" mus_countd "countd.mp3" mus_betwee "betwee.mp3" mus_doom "doom.mp3" mus_the_da "the_da.mp3" mus_shawn "shawn.mp3" mus_ddtblu "ddtblu.mp3" mus_in_cit "in_cit.mp3" mus_dead "dead.mp3" mus_stlks2 "stalks.mp3" mus_theda2 "the_da.mp3" mus_doom2 "doom.mp3" mus_ddtbl2 "ddtblu.mp3" mus_runni2 "runnin.mp3" mus_dead2 "dead.mp3" mus_stlks3 "stalks.mp3" mus_romero "romero.mp3" mus_shawn2 "shawn.mp3" mus_messag "messag.mp3" mus_count2 "countd.mp3" mus_ddtbl3 "ddtblu.mp3" mus_ampie "ampie.mp3" mus_theda3 "the_da.mp3" mus_adrian "adrian.mp3" mus_messg2 "messag.mp3" mus_romer2 "romero.mp3" mus_tense "tense.mp3" mus_shawn3 "shawn.mp3" mus_openin "openin.mp3" mus_evil "evil.mp3" mus_ultima "ultima.mp3" mus_read_m "read_m.mp3" mus_dm2ttl "dm2ttl.mp3" mus_dm2int "dm2int.mp3"